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Learn or die

Posted on May 8, 2023May 9, 2023 by Stacy Davidson

(Note: This article was previously published on Gamasutra in 2017) As a game designer, do you ever get into that rut where you have a game engine you’re comfortable with, you have your routine, and you find yourself slowly drawing the curtains on the rest of the world of gaming and programming? I’ve been using…

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